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Messer's Profile User Rating: -----

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LANKnights Member
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247 (0.28 per day)
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General (67 posts)
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28-August 09
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User is offline Yesterday, 10:33 PM
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My Information

Member Title:
Senior Member
Age:
20 years old
Birthday:
February 12, 1991
Gender:
Male Male

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E-mail:
Click here to e-mail me
STEAM ID:
STEAM_0:1:15154282

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Posts I've Made

  1. In Topic: Tribes Ascend Keys

    04 February 2012 - 07:05 PM

    View Postcyb.tachyon, on 04 February 2012 - 04:54 PM, said:

    You're probably right, and if you upgrade your armor max the spinfusor's use is much more for movement than damage (i.e. boosting self or knocking enemies away).

    I guess the only reason that I can't complain about the soldier unlocks is that I bought them first thing...

    But hey, nitpicking balancing is a good sign the game's in good shape!


    IT WAS A SHITTY PATCH!!! THEY TOOK THE CLASS DYNAMIC IN AN INTERESTING WAY, UPDATED AND IMPROVED THE UI MAJORLY, GAVE US SEVERAL FREE UPDATES TO THE MAPS, AND ARE USING THE BETA PERIOD AS IT SHOULD BE.

    I HATE NOT HAVING ANYTHING GOOD TO COMPLAIN ABOUT!
  2. In Topic: Tribes Ascend Keys

    04 February 2012 - 03:02 PM

    THREAD HIJACK.

    Not sure if the new Bella Omega is better or not, have to give it more time. Soldier starting out with the Assault Rifle/Thumper DX instead of Spinfusor/Eagle Pistol is really shitty.

    Light Spinfusor got nerfed in a sort unexpected way. Theoretically, DPS is the same since you can fire more often to make up for the decrease in damage per shot. However, you typically don't fire right when the next shot is loaded, but when you have a good shot ready. So the over all fire rate is around the same, but you're doing less damage. This may be to get pathfinders out of a combat roll, in order to put more emphasis on bugging out and focusing on capping, but I'm not sure if it's a good change.

    Then again, I'm a noob to the franchise.
  3. In Topic: Best PC Games of 2011

    16 January 2012 - 07:44 PM

    Love Tribes:Ascend, but technically it's not been released yet and I'm not sure how valid my opinion is on it from not playing any of the previous Tribes games to any meaningful degree.
  4. In Topic: Consoles at Lans

    05 January 2012 - 06:37 PM

    I'm parroting what was mentioned in the meeting, but I'd be okay with consoles at lan parties if they were kept in a separate area from the lan proper (either a separate room or with the room divided to block noise), and if we had someone in a new position to manage consoles (or more likely be more focused on console fighting games).

    I understand why we would want to draw in new members, as growth is always a good thing in clubs, but I'm worried that this will change the club in a manner that isn't necessarily appropriate. An incoming freshman might be looking for a club focused around fighting games, and attend the club showcase, and then not find what he's looking for because he didn't think to ask the club centered around a platform that doesn't have that strong a fighting game scene. It seems like including console fighting games would not only instigate major changes in the club's direction, but would require them, more so than SC2's release (nothing ill is meant by this). Asking if we want to include console fighting games in large numbers (I may be misunderstanding, please correct me if so) is also asking if we want to become the campus general gaming club over time, and I'm a little worried about losing our PC-centric identity, though it may not be such a bad loss.

    Just a thought.

    EDIT: Typos and grammar, this is why I try to use word
  5. In Topic: Second Club Vote Meeting

    15 December 2011 - 10:02 PM

    BUT I AM IN TAMPA FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

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