korbaton's Profile
- Group:
- LANKnights Member
- Active Posts:
- 432 (0.32 per day)
- Most Active In:
- Video Games (113 posts)
- Joined:
- 27-September 08
- Profile Views:
- 2,925
- Last Active:
Today, 12:16 AM- Currently:
- Offline
My Information
- Member Title:
- Senior Member
- Age:
- 22 years old
- Birthday:
- May 23, 1990
- Gender:
-
Not Telling
Contact Information
- E-mail:
- Click here to e-mail me
Converted
- Biography:
- Just a student here at UCF. Nothing fancy. Cell: 772-766-4237
- Location:
- The Lofts, fuck Lake Claire!
Posts I've Made
-
In Topic: TRIBES ASCEND STUFF
Yesterday, 10:09 PM
If it would fix things to such a degree, I'd say go for it. -
In Topic: Diablo III
15 May 2012 - 01:28 AM
Do let us know how it is. I've been looking for a new game. -
In Topic: LANKnights May 20th LAN
03 May 2012 - 12:28 PM
dafuq? A Tuesday LAN? Count me in. -
In Topic: Warhammer 40,000 General Questions Thread
01 May 2012 - 02:56 PM
Just my late-night guessing. I gave chainswords AP4 because they carve through most everything, but have trouble with power armour. Append scything talons to AP4.
I also imagine they'll add a "Piercing" rule, similar to Rending, stating "This weapon's AP value is one better than normal weapons of its type. For example, a Piercing chainsword that normally has AP4 would have AP3." -
In Topic: Warhammer 40,000 General Questions Thread
01 May 2012 - 02:34 AM
Ooh, that's nice, and about time, too.
AP-: Improvised weapons, rifle butts, laspistols
AP6: Natural close combat weapons
AP5: Bolt pistols, combat knives, basic close combat weapons
AP4: Chainswords, choppas
AP3: Inferno bolt pistols, Eldar blades, rending claws, champion CC weapons
AP2: Power weapons, power fists, plasma pistols, boneswords
AP1: Chainfists, inferno pistols, crushing claws, special anti-armour CC weapons

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