TerranUp16, on 14 December 2011 - 01:09 AM, said:
Never said I'm ok with devs/publishers shipping broken crap out the door, but at the same time there is some degree of victim's guilt when there is a pretty clear history like this. If it's really that big of a concern to you, why did you reward a repeat offender with your cash? Because it would probably, or is probably, worthwhile anyway? Then why do you expect developers and publishers to break the current cycle and why should they even bother pretending it should be "fixed"?
Because I didn't know. I am one of the newer participants in the franchise. BF3 was the first Battlefield game I got at launch. And listening to you guys during the "beta" put me at some mistaken ease. Battlelog mostly worked at the time, and any error there could have been attributed to beta, as well as any of the bugs in the actual game (Tony Hawk's Underground Halfpipe Killcam comes to mind, in addition to more gamebreaking bugs like corpses that can shoot). Fact is, this game was riding a massive hype train, with barely any mention of how broken previous BF games had been.
And my trust as a new customer at launch was met with disappointment. Battlelog still has problems that keep me from playing. Why am I finding 30/40 man servers in Hong Kong with massive ping before 60/64 man servers in America with only 60 ping when I'm using default search parameters? Why am I having issues joining a party randomly pop up? Why am I still getting random unable to connect errors (of the flavors of disconnected from EA or otherwise)? Because it's not finished.
Let's not forget how bad the SP was, either. Or BC2's SP either. How did we get so worse in the jump from one game to the next? Sure, they're both very linear, but BC2 seemed to have a special interest in letting you have fun that's missing in BF3. BC2 gave you far more control over how the mission's progressed. How do I know I'm not lying?
You could open any door you wanted in Bad Company 2.
A special mention for the coop. I'm lead to believe it's mostly more SP, with a friend suffering along at the same time. Fire in the Sky shows rare promise for the game giving you something interesting to do, but as far as I can tell it just disappoints later on. I've never been able to finish the third mission, largely because when I tried to do it with Joga Battlelog kept kicking one of us off after 5 minutes of loading. Eventually we both just gave up on the damn thing. I don't even think we played the MP afterwards.
All these experiences lead up to the fact that, as a new customer, my trust in expecting a finished and quality product was betrayed. Battlelog is not finished. The multiplayer is not finished. The single player and coop are flat out not worth the money.
I can't, in good conscience, ask for my money back. I've spent too much time on it, I played along with the tram ride for too long. I sat in the theater too long. My window to ask to return my ticket has disappeared. The cashier's gone home for the day, and he's not coming back. There are good experiences to be had, in this unfinished battleground, but only with friends, and only in ways that seem to fight against the experience EA and DICE seem to want you to have. My only recourse is to warn others from joining in at this point, and to just not partake so easily in this rigamaroll the next time it comes around. You said that I should have been more wary of a repeat offender, but I had no idea what the past criminal record was. Now that I actually do I can tell you without uncertainty I won't be playing the next Battlefield game until well after it's released. I can only hope other buyers will start playing the "responsible consumer," and not reward later unfinished products.