LANKnights / Electronic Gaming Society at UCF: De_union? - LANKnights / Electronic Gaming Society at UCF

Jump to content

  • (6 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • You cannot start a new topic
  • You cannot reply to this topic

De_union? Rate Topic: -----

#61 User is offline   Bucu Icon

  • Staff
  • Group: Members
  • Posts: 2,271
  • Joined: 04-October 04

Posted 17 June 2009 - 05:11 PM

lawl cats.... hide and go seek in that bitch if youput all 5 floors
UCF Alum '07
Vice President 06-07
Director of Events 05-07

Posted Image

Facebook
Myspace
Posted Image

#62 User is offline   Bucu Icon

  • Staff
  • Group: Members
  • Posts: 2,271
  • Joined: 04-October 04

Posted 17 June 2009 - 05:12 PM

Bucu said:

lawl cats.... hide and go seek in that bitch if youput all 5 floors


if you are wondering what hide and go seek is... everyone spawns with 1 hp.... and the "IT" person spawns 15 secs later with a nade.
UCF Alum '07
Vice President 06-07
Director of Events 05-07

Posted Image

Facebook
Myspace
Posted Image

#63 User is offline   ChromeDragon Icon

  • Newbie
  • Pip
  • Group: Members
  • Posts: 3
  • Joined: 05-December 08

Posted 09 July 2009 - 08:56 AM

Actually, been thinking about a map for Unreal Tournament 3 called DM_Pegasus, which consists of everything inside Pegasus circle. Might make it double domination, or something like that...

Been thinking of a UT3 Warfare map for large servers, covering most of campus as well. I'm imagining a (halon) gas trap in the server room, in which a shield belt is strategically placed :biggrin:

#64 User is offline   cyb.tachyon Icon

  • Staff
  • Group: Staff
  • Posts: 854
  • Joined: 19-September 08
  • LocationWinter Park

Posted 04 April 2009 - 04:32 PM

btw I love you. map ETA 2 weeks until release, 5 weeks until final.

Derek "Mr. Secretary" Reese, Official Announcer of:Posted ImagePosted ImagePosted Image

Posted Image
Posted Image
cyb.tachyon's: Steam Library Backloggery Wallpapers

#65 User is offline   korbaton Icon

  • Senior Member
  • Group: LANKnights Member
  • Posts: 321
  • Joined: 27-September 08

Posted 04 April 2009 - 05:47 PM

And maybe cheeser won't win the next Counter-Strike Source tournament we hold.
Posted Image

#66 User is offline   ch33s3r Icon

  • Hax0r
  • Group: Members
  • Posts: 361
  • Joined: 09-November 07

Posted 04 April 2009 - 08:39 PM

hahaha :D

#67 User is offline   MajorLag Icon

  • Buttz to the Max
  • Group: Staff
  • Posts: 431
  • Joined: 02-September 08

Posted 06 April 2009 - 07:05 AM

you can make a special "cheeser spawn" that is just an empty room with no doors

#68 User is offline   Brain?! Icon

  • Official LANKnights Doctor
  • Group: Staff
  • Posts: 913
  • Joined: 16-October 08

Posted 06 April 2009 - 08:32 AM

MajorLag said:

you can make a special "cheeser spawn" that is just an empty room with no doors


He'd still win.

"Failing grade 2 is like going to Zimbabwe." - http://www.questions...reasonline.com/

Posted Image

Posted Image

#69 User is offline   MajorLag Icon

  • Buttz to the Max
  • Group: Staff
  • Posts: 431
  • Joined: 02-September 08

Posted 06 April 2009 - 09:06 AM

yea, guess he would still be able to headshot us through the walls or something

#70 User is offline   ch33s3r Icon

  • Hax0r
  • Group: Members
  • Posts: 361
  • Joined: 09-November 07

Posted 06 April 2009 - 01:27 PM

MajorLag said:

you can make a special "cheeser spawn" that is just an empty room with no doors


lol I actually did something like this with the first map I ever made. I had a CT spawn and a T spawn, but inside the CT spawn I had a T spawn point and in the T spawn I had a CT spawn point. These spawn points were circled by enemy spawn points directly facing that person ready to pwn them. It was freakin awesome! Lots of "wtf" moments ensued.

#71 User is offline   SniperX Icon

  • AG Liberation Team
  • Group: LANKnights Member
  • Posts: 1,104
  • Joined: 03-March 07

Posted 06 April 2009 - 02:26 PM

My favorite map of any game ever was actually 1 I made on Halo 3 called Hell in a Box, you put a giant cargo container on its side, spawn everyone in side with swords, with gravlifts on the roof and floor.....good times

#72 User is offline   Destroyer1990 Icon

  • Team Buttz <∞>
  • Group: Members
  • Posts: 845
  • Joined: 12-September 08

Posted 06 April 2009 - 04:17 PM

SniperX said:

My favorite map of any game ever was actually 1 I made on Halo 3 called Hell in a Box, you put a giant cargo container on its side, spawn everyone in side with swords, with gravlifts on the roof and floor.....good times


That sounds insanely awesome.

#73 User is offline   Avalon Icon

  • AG Liberation Team
  • Group: Members
  • Posts: 3,882
  • Joined: 17-October 05

Posted 06 April 2009 - 07:42 PM

My old CS community made this awesome CS map called flasses where everyone spawned in the sky inside glass boxes and only had knives. They had to break out and fall onto a glass skyscraper and break their way down through it to get weapons, and there were lift gates outside that brought them to islands in the sky near the original spawn points that had mounted machine guns on them. It kicked ass.
Posted Image

Posted Image

Posted ImagePosted ImagePosted Image


I touch myself, for a buck I'll touch you.

#74 User is offline   BUDMAN Icon

  • I'm Batman
  • Group: Members
  • Posts: 3,705
  • Joined: 05-October 04

Posted 13 June 2009 - 12:13 AM

so uh yeah progress?
XBL -- TEH BUDMAN13

Posted ImagePosted Image
"Proper punctuation makes the difference in helping your uncle, Jack, off a horse and helping your uncle jack off a horse."

#75 User is offline   cyb.tachyon Icon

  • Staff
  • Group: Staff
  • Posts: 854
  • Joined: 19-September 08
  • LocationWinter Park

Posted 16 June 2009 - 02:46 AM

Update: Map is still in alpha, but nearing beta release.
DONE:
-Map basic geometry. (Rooms and floors and outdoors)
-Map advanced geometry. (Curves, moar curves, doors, and a special spawn for ch33s3r that involves infinitely spawning explosions and neo-death metal)
-Spawn points and scripting.
-Placeholder texturing and lighting.

TODO:
-Ironing out some really nasty bugs that won't leave some meshes edited with the Vertex Tool.
-Breakable glass grouping and setting.
-Making the rest of the custom textures from photo reference.
-Making custom props. Like beer.
-Adding in said textures and props, as well as placing splats.
-Finalizing lighting. (only some minor changes need to be done here)
-Beta compile.
-Test the hell out of the map.

Derek "Mr. Secretary" Reese, Official Announcer of:Posted ImagePosted ImagePosted Image

Posted Image
Posted Image
cyb.tachyon's: Steam Library Backloggery Wallpapers

#76 User is offline   BUDMAN Icon

  • I'm Batman
  • Group: Members
  • Posts: 3,705
  • Joined: 05-October 04

Posted 16 June 2009 - 07:55 AM

sweet
XBL -- TEH BUDMAN13

Posted ImagePosted Image
"Proper punctuation makes the difference in helping your uncle, Jack, off a horse and helping your uncle jack off a horse."

#77 User is offline   ch33s3r Icon

  • Hax0r
  • Group: Members
  • Posts: 361
  • Joined: 09-November 07

Posted 16 June 2009 - 08:57 AM

wtf lol you think your nub infinite explosions can stop me?
Posted Image

#78 User is offline   cyb.tachyon Icon

  • Staff
  • Group: Staff
  • Posts: 854
  • Joined: 19-September 08
  • LocationWinter Park

Posted 17 June 2009 - 02:03 PM

Yes.
-Just finished adding HDR support to the map :D
Posted Image

Derek "Mr. Secretary" Reese, Official Announcer of:Posted ImagePosted ImagePosted Image

Posted Image
Posted Image
cyb.tachyon's: Steam Library Backloggery Wallpapers

#79 User is offline   Bucu Icon

  • Staff
  • Group: Members
  • Posts: 2,271
  • Joined: 04-October 04

Posted 17 June 2009 - 05:11 PM

lawl cats.... hide and go seek in that bitch if youput all 5 floors
UCF Alum '07
Vice President 06-07
Director of Events 05-07

Posted Image

Facebook
Myspace
Posted Image

#80 User is offline   Bucu Icon

  • Staff
  • Group: Members
  • Posts: 2,271
  • Joined: 04-October 04

Posted 17 June 2009 - 05:12 PM

Bucu said:

lawl cats.... hide and go seek in that bitch if youput all 5 floors


if you are wondering what hide and go seek is... everyone spawns with 1 hp.... and the "IT" person spawns 15 secs later with a nade.
UCF Alum '07
Vice President 06-07
Director of Events 05-07

Posted Image

Facebook
Myspace
Posted Image

Share this topic:


  • (6 Pages)
  • +
  • « First
  • 2
  • 3
  • 4
  • 5
  • 6
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users