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#1 User is offline   ninjafish Icon

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Posted 10 November 2008 - 04:25 PM

"LBP Levels Getting 'Moderated' Out of Existence" even over minor reference.
http://kotaku.com/50...ut-of-existence

I think this is going to bigger backlash then Sony expects. MANY people bought the game for this reason alone.

User created content has rarely been regulated like this. Why is it that people who own Spore can create replicas of IP not belonging to EA without consequence (tons of high quality imitations online). Unless they are in someway breaking the law in their user content distribution system that is different from Spore then I don't see what good can come from a decision like this.

Removing offensive content is debatable, but removing quality user generated content because it may or may not look like or sound similar to a non-Sony IP is ridiculous. Not only are they hurting themselves by attaching negativity to one of the PS3's biggest games (right before the holiday season), but they are also setting up a precedent for other companies in the future when it comes to dealing with user created content mimicking IP.

Sony is going to lose money, and gamers lose content.

How do you guys feel about Sony's decision to moderate user created content with the intention of removing anything that remotely resembles another company's IP.

#2 User is offline   Zuccolo Icon

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Posted 10 November 2008 - 05:34 PM

I always expected Little Big Planet was going to be a flop, but I figured it would be because users would get bored of creating levels, and/or because users would get tired of downloading poorly-developed levels and sifting through the crap. I never expected Sony to jump in cockblock its own baby. Kudos, Sony.
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#3 User is offline   bchad Icon

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Posted 11 November 2008 - 03:25 AM

Sont hates the ps3
books have no atmosphere at all there just paper lol

the soundtrack is basically not very important in a game. its pretty good if you got it but it doesnt mean anything if you dont got good graphics and gameplay.

if you can feel the atmosphere from huffing a book then i suggest you go to a psychatrist

#4 User is offline   BUDMAN Icon

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Posted 11 November 2008 - 08:54 AM

sony hates everyone
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#5 User is offline   JewBaka Icon

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Posted 11 November 2008 - 09:30 AM

sony hates jews .. i wish i still had the e-mails to prove it but it's true
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#6 User is offline   Ice Man Icon

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Posted 11 November 2008 - 11:12 AM

Sony loves fat people. =)
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#7 User is offline   TerranUp16 Icon

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Posted 11 November 2008 - 11:31 AM

ninjafish said:

Why is it that people who own Spore can create replicas of IP not belonging to EA without consequence (tons of high quality imitations online).


Because Spore is a PC game.

Guitar Hero: World Tour basically pulled the same crap with its much hyped song editor. Yet, despite that, we have had customs on the PC (real customs based off real songs with real, fine-tuned note charts) pretty much since the release of Guitar Hero 3 (yes the "custom scene" started on the PS2 but any console you try to get customs on you need to mod and even then it's still not even remotely as convenient).

On consoles, one of two issues almost always arises with this crap-
1) Because consoles are supposed to be closed platforms, developers and publishers are typically held more responsible for controlling their customers.
2) Because consoles are a closed platform, developers and publishers CAN control their customers so they DO control their customers (or try to anyway).

On the PC, we constantly bitch about DRM but yeah... the grass really is not much greener "on the other side".
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#8 User is offline   ninjafish Icon

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Posted 11 November 2008 - 07:57 PM

TerranUp16 said:

Because Spore is a PC game.

Guitar Hero: World Tour basically pulled the same crap with its much hyped song editor. Yet, despite that, we have had customs on the PC (real customs based off real songs with real, fine-tuned note charts) pretty much since the release of Guitar Hero 3 (yes the "custom scene" started on the PS2 but any console you try to get customs on you need to mod and even then it's still not even remotely as convenient).

On consoles, one of two issues almost always arises with this crap-
1) Because consoles are supposed to be closed platforms, developers and publishers are typically held more responsible for controlling their customers.
2) Because consoles are a closed platform, developers and publishers CAN control their customers so they DO control their customers (or try to anyway).

On the PC, we constantly bitch about DRM but yeah... the grass really is not much greener "on the other side".


I think maybe, LBP user content is hosted on sony's servers, and the spore content delivery is peer to peer. Just a guess but it makes more sense.

#9 User is offline   madhatter256 Icon

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Posted 11 November 2008 - 10:22 PM

It's sony's console and license. They can do whatever they want. Stop whining.

#10 User is offline   TerranUp16 Icon

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Posted 11 November 2008 - 10:29 PM

ninjafish said:

I think maybe, LBP user content is hosted on sony's servers, and the spore content delivery is peer to peer. Just a guess but it makes more sense.


Ask the question why LBP would go with Sony-operated servers while Spore would go with P2P though ;) Then you'll notice that is just a periphery effect.

"madhatter256" said:

It's sony's console and license. They can do whatever they want. Stop whining.


Well, that's kinda the point of whining, isn't it? Granted, you can do what I did and ditch the exploded X360 in favor of a better PC but that doesn't eradicate the argument that consoles do have... something going for them. Ofc, the Wii would be a much better example there...
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#11 User is offline   Zuccolo Icon

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Posted 11 November 2008 - 10:37 PM

Meh, I'm even getting bored with consoles. After Street Fighter 4 and Resident Evil 5 release, I've got nothing else to look forward to.

Portables are the way to go, for me anyway. If it wasn't for my "fixed" PSP, I'd have probably gone crazy a while ago. Portable SNES and PS1 is nice.
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#12 User is offline   TerranUp16 Icon

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Posted 11 November 2008 - 10:44 PM

Waiting for RE5 on the PC. If Capcom does as good a job of porting that as they did of porting DMC 4, it will be worth it (plus, Resident Evil 4 Wii is my favorite version of RE4 by far so I can always emulate that with RE5 PC but even w/out going that far I much prefer to smash my face against the screen for survival horror games anyway- imo half the reason the Wiimote/Nunchuck worked so well for me is that they bridged the gap between my face and the screen in other ways).
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#13 User is offline   BUDMAN Icon

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Posted 11 November 2008 - 10:50 PM

man why do so many poeple destroy controllers when they get mad at games
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#14 User is offline   ninjafish Icon

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Posted 11 November 2008 - 10:53 PM

madhatter256 said:

It's sony's console and license. They can do whatever they want. Stop whining.


This thread was created to discuss censorship of user created content, I put out my opinion and asked what others though.

If you don't like it, don't read it.

#15 User is offline   sgage Icon

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Posted 14 November 2008 - 02:55 PM

That's one thing that Microsoft did right. They have openly acknowledged the lack of user generated content on their console by blocking modifications in other games. Take Unreal Tournament 3 as the prime example. After months of trying to find a solution to user generated characters, they came to the conclusion that it simply was not possible on the Xbox 360. That's something that I feel Microsoft did right. By blocking user generated content all together, they don't have to worry about the moderation of online content. Whereas Sony and Activision are now scrambling to destroy all the user created content that "infringes" on other peoples property. In the long run players may feel betrayed, but right now the lack of UGC on the 360 is more beneficial since Microsoft doesn't look like the bad guy anymore, Sony does.

#16 User is offline   TerranUp16 Icon

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Posted 14 November 2008 - 03:10 PM

sgage said:

That's one thing that Microsoft did right. They have openly acknowledged the lack of user generated content on their console by blocking modifications in other games. Take Unreal Tournament 3 as the prime example. After months of trying to find a solution to user generated characters, they came to the conclusion that it simply was not possible on the Xbox 360. That's something that I feel Microsoft did right. By blocking user generated content all together, they don't have to worry about the moderation of online content. Whereas Sony and Activision are now scrambling to destroy all the user created content that "infringes" on other peoples property. In the long run players may feel betrayed, but right now the lack of UGC on the 360 is more beneficial since Microsoft doesn't look like the bad guy anymore, Sony does.


So PC = Win?
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#17 User is offline   madhatter256 Icon

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Posted 14 November 2008 - 04:14 PM

ninjafish said:

This thread was created to discuss censorship of user created content, I put out my opinion and asked what others though.

If you don't like it, don't read it.


But it's my opinion, too! So therefore I'm contributing to the thread in a very odd way :biggrin:

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